Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Defeat
Ranked Solo/Duo · 90 days ago
0 / 8 / 2
K / D / A
12.5%
Kill participation
427.4
Damage / min
6,938g
320 gold / min
20
8 placed · 1 cleared
162
7.5 CS / min
Objective control
1
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryStefanosAleksand#EUNE
Tryndamere · Top
7 / 3 / 3
33.3% KP
12,588
16.9% share
9,700g
148 CS · 6.8/m
WashedChallanger#IHFN
Wukong · Jungle
10 / 1 / 8
60% KP
20,364
27.3% share
12,450g
152 CS · 7/m
Moon#Blau
Tristana · Mid
8 / 1 / 9
56.7% KP
15,653
21% share
10,778g
163 CS · 7.5/m
Frenkiee#EUNE
Syndra · ADC
5 / 5 / 7
40% KP
17,850
23.9% share
9,910g
161 CS · 7.4/m
Skorstein#EUNE
Orianna · Support
0 / 7 / 10
33.3% KP
8,230
11% share
6,902g
68 CS · 3.1/m
Red side
Defeatmemento mori#echo
Riven · Top
0 / 8 / 2
12.5% KP
9,267
14.9% share
6,938g
162 CS · 7.5/m
GabrychaBąk123#JDisa
Ambessa · Jungle
4 / 6 / 3
43.8% KP
12,069
19.4% share
8,228g
156 CS · 7.2/m
Greenvert#6766
Aurora · Mid
2 / 5 / 3
31.3% KP
18,107
29.1% share
7,444g
154 CS · 7.1/m
B Hopper#bunny
Kalista · ADC
7 / 6 / 2
56.3% KP
17,153
27.5% share
10,573g
195 CS · 9/m
MatWix#EUNE
Lulu · Support
3 / 5 / 9
75% KP
5,688
9.1% share
6,589g
17 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
