Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Renekton
Victory
Ranked Solo/Duo · 89 days ago
7 / 6 / 8
K / D / A
31.3%
Kill participation
940.8
Damage / min
16,524g
459.4 gold / min
40
5 placed · 7 cleared
275
7.6 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatIreliaIRL#4444
Camille · Top
8 / 11 / 3
36.7% KP
32,634
19.9% share
14,560g
250 CS · 7/m
miniGOLEM#FAM
Shyvana · Jungle
3 / 13 / 14
56.7% KP
35,327
21.5% share
13,464g
209 CS · 5.8/m
PanDziąsło#Tea
Syndra · Mid
14 / 10 / 5
63.3% KP
51,061
31.1% share
19,564g
282 CS · 7.8/m
TheThrasher#EUNE
Vel'Koz · ADC
4 / 6 / 7
36.7% KP
32,325
19.7% share
14,177g
289 CS · 8/m
UltForCrab#EUW
Leona · Support
1 / 8 / 19
66.7% KP
12,869
7.8% share
10,693g
41 CS · 1.1/m
Red side
Victorymemento mori#echo
Renekton · Top
7 / 6 / 8
31.3% KP
33,836
22% share
16,524g
275 CS · 7.6/m
Hepha#2112
Wukong · Jungle
19 / 4 / 7
54.2% KP
44,648
29.1% share
18,984g
247 CS · 6.9/m
zwykla szumowina#rodo
Anivia · Mid
14 / 6 / 9
47.9% KP
44,833
29.2% share
16,230g
257 CS · 7.1/m
LIF BlackOn#LOLZ
Mel · ADC
7 / 5 / 6
27.1% KP
21,454
14% share
15,687g
290 CS · 8.1/m
SoldierKillJoy#Moo
Alistar · Support
1 / 9 / 25
54.2% KP
8,718
5.7% share
10,974g
24 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
