Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Defeat
Ranked Solo/Duo · 86 days ago
3 / 10 / 16
K / D / A
55.9%
Kill participation
562.5
Damage / min
9,914g
304.1 gold / min
97
37 placed · 11 cleared
30
0.9 CS / min
Objective control
2
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSezame#EUNE
Aatrox · Top
3 / 10 / 8
32.4% KP
13,549
12.1% share
10,205g
169 CS · 5.2/m
HYK HYUNKEL#994
Elise · Jungle
8 / 5 / 11
55.9% KP
27,638
24.6% share
15,800g
254 CS · 7.8/m
omarm3lm#EUNE
Katarina · Mid
6 / 6 / 8
41.2% KP
19,845
17.7% share
12,358g
205 CS · 6.3/m
Mia Kalista#KITE
Kalista · ADC
14 / 4 / 9
67.6% KP
32,993
29.4% share
20,814g
329 CS · 10.1/m
memento mori#echo
Camille · Support
3 / 10 / 16
55.9% KP
18,339
16.3% share
9,914g
30 CS · 0.9/m
Red side
VictoryBandi#brbr
Irelia · Top
13 / 8 / 6
54.3% KP
29,259
24% share
15,707g
256 CS · 7.9/m
nao jinguji#flow
Kha'Zix · Jungle
5 / 3 / 11
45.7% KP
23,167
19% share
13,921g
246 CS · 7.5/m
Aurelion Biber#EUNE
Zed · Mid
5 / 4 / 6
31.4% KP
26,997
22.2% share
15,615g
305 CS · 9.4/m
Raresimenu#3418
Viktor · ADC
11 / 11 / 9
57.1% KP
31,814
26.1% share
15,835g
240 CS · 7.4/m
el primo#1312
Rell · Support
1 / 8 / 24
71.4% KP
10,463
8.6% share
9,668g
31 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
