Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ambessa
Victory
Ranked Solo/Duo · 86 days ago
8 / 4 / 6
K / D / A
31.8%
Kill participation
812.4
Damage / min
14,770g
427.9 gold / min
29
7 placed · 3 cleared
279
8.1 CS / min
Objective control
1
Dragons
0
Baron
7
Towers
0
Inhibitors
1
Herald
4
Dragons
2
Baron
10
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGlavicSoru#1312
Darius · Top
7 / 11 / 7
42.4% KP
27,488
20.7% share
14,764g
236 CS · 6.8/m
Outsider#OPC
Urgot · Jungle
1 / 9 / 10
33.3% KP
18,379
13.8% share
12,753g
220 CS · 6.4/m
J0HN KIRIAK0U#humus
Kassadin · Mid
14 / 5 / 7
63.6% KP
45,202
34% share
22,554g
308 CS · 8.9/m
LOW IQ SERVER XD#HAHA
Vayne · ADC
9 / 11 / 7
48.5% KP
33,072
24.9% share
17,940g
257 CS · 7.4/m
ZED on fire#EUNE
Janna · Support
2 / 8 / 19
63.6% KP
8,869
6.7% share
10,678g
30 CS · 0.9/m
Red side
Victorymemento mori#echo
Ambessa · Top
8 / 4 / 6
31.8% KP
28,041
16.3% share
14,770g
279 CS · 8.1/m
Creeza#EUNE
Naafiri · Jungle
15 / 6 / 6
47.7% KP
28,436
16.5% share
16,902g
253 CS · 7.3/m
lolGYM#EUNE
Lissandra · Mid
11 / 7 / 12
52.3% KP
47,575
27.7% share
16,725g
295 CS · 8.5/m
POLSKI GUMAYUSI#SKTT1
Aphelios · ADC
7 / 11 / 8
34.1% KP
43,646
25.4% share
18,320g
261 CS · 7.6/m
Ruffles#ruffu
Poppy · Support
3 / 5 / 27
68.2% KP
24,146
14.1% share
12,846g
47 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
