Match history
Riven champion portrait

Riven

Victory

Summoner's Rift · 86 days ago

15:46Live Riot data

8 / 2 / 1

K / D / A

25.7%

Kill participation

970.5

Damage / min

8,722g

553.2 gold / min

10

6 placed · 0 cleared

151

9.6 CS / min

Objective control

Blue side

1

Dragons

0

Baron

3

Towers

0

Inhibitors

0

Herald

Red side

0

Dragons

0

Baron

0

Towers

0

Inhibitors

0

Herald

MATCH STORY

When did the advantage change?

Riot match timeline. Gaps indicate unavailable data.

10. minute · Zaahen+1,090 gold / +24 CS

Difference from the opponent Riot assigned to your role.

15. minute · Zaahen+3,374 gold / +50 CS

Difference from the opponent Riot assigned to your role.

Practice notes for your next game

At 15 minutes: +3374 gold and +50 CS versus Zaahen.

Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

2 recorded deaths; first at 8:21.

Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.

6 ward placements in the available timeline.

Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.

GoldExact values are available using the time control and list below.02,1814,3616,5428,7220:003:567:5311:4915:46
Riven: 8,722

Events and purchases

Kill · Jhin → Lucian
Kill · Alistar → Nautilus
Kill · Locke → Qiyana
Kill · Riven → Zaahen
Kill · Qiyana → Nautilus
Kill · Locke → Alistar
Kill · Akshan → Lillia
Kill · Qiyana → Akshan
Kill · Locke → Qiyana
Kill · Locke → Zaahen
Kill · Nautilus → Alistar
Kill · Lucian → Jhin
Kill · Jhin → Lucian
Kill · Riven → Zaahen
Kill · Riven → Lillia
Kill · Riven → Zaahen
Kill · Jhin → Lucian
Kill · Jhin → Alistar
Kill · Alistar → Locke
Kill · Jhin → Lillia
Kill · Lucian → Locke
Kill · Jhin → Lucian
Kill · Zaahen → Riven
Kill · Locke → Alistar
Kill · Qiyana → Nautilus
Kill · Akshan → Qiyana
Kill · Lillia → Jhin
Kill · Locke → Lillia
Kill · Qiyana → Nautilus
Kill · Riven → Qiyana
Kill · Qiyana → Riven
Objective · Locke · Ocean Dragon
Kill · Lillia → Akshan
Kill · Locke → Qiyana
Kill · Locke → Lillia
Kill · Lucian → Jhin
Kill · Nautilus → Alistar
Objective · Locke · Void Grub
Kill · Nautilus → Lucian
Kill · Riven → Zaahen
Objective · Locke · Void Grub
Objective · Locke · Void Grub
Kill · Akshan → Qiyana
Kill · Qiyana → Akshan
Kill · Lucian → Jhin
Kill · Nautilus → Lucian
Kill · Nautilus → Lillia
Kill · Riven → Zaahen
Building destroyed · Riven · Outer turret
Kill · Locke → Lucian

Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.

Blue side

Victory
35 / 16 / 3239,856g · 61,253 damage
PlayerKDA · KPDamageGold · CSItems
Riven champion portrait

memento mori#echo

Riven · Top

8 / 2 / 1

25.7% KP

15,302

25% share

8,722g

151 CS · 9.6/m

Locke champion portrait

Kraddy#EUNE

Locke · Jungle

10 / 2 / 6

45.7% KP

7,874

12.9% share

8,887g

112 CS · 7.1/m

Akshan champion portrait

full mute#12345

Akshan · Mid

5 / 3 / 7

34.3% KP

13,589

22.2% share

7,431g

111 CS · 7/m

Jhin champion portrait

L9 Gărgă Mental#BOOM

Jhin · ADC

6 / 5 / 8

40% KP

15,958

26.1% share

8,176g

103 CS · 6.5/m

Nautilus champion portrait

Helski#EUNE

Nautilus · Support

6 / 4 / 10

45.7% KP

8,530

13.9% share

6,640g

13 CS · 0.8/m

Red side

Defeat
16 / 35 / 1228,647g · 35,000 damage
PlayerKDA · KPDamageGold · CSItems
Zaahen champion portrait

NICKPAN#CLEAN

Zaahen · Top

1 / 7 / 0

6.3% KP

5,784

16.5% share

4,736g

86 CS · 5.5/m

Lillia champion portrait

Petite Blondie#xoxo

Lillia · Jungle

2 / 6 / 4

37.5% KP

6,321

18.1% share

6,673g

120 CS · 7.6/m

Qiyana champion portrait

PinkStriker#EUW

Qiyana · Mid

6 / 8 / 1

43.8% KP

10,605

30.3% share

6,304g

89 CS · 5.6/m

Lucian champion portrait

Zargas#EUNE

Lucian · ADC

5 / 8 / 2

43.8% KP

9,766

27.9% share

5,883g

81 CS · 5.1/m

Alistar champion portrait

ControlAltDel#EUNE

Alistar · Support

2 / 6 / 5

43.8% KP

2,524

7.2% share

5,051g

13 CS · 0.8/m

This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.

Victory — memento mori#echo | MacroDiff