Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Flex · 85 days ago
6 / 5 / 3
K / D / A
45%
Kill participation
694.7
Damage / min
10,849g
431.9 gold / min
10
5 placed · 0 cleared
165
6.6 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatOutsider#OPC
Volibear · Top
2 / 11 / 1
15% KP
10,525
12.9% share
7,573g
146 CS · 5.8/m
Acrozo#0001
Jarvan IV · Jungle
2 / 7 / 6
40% KP
13,114
16.1% share
9,671g
178 CS · 7.1/m
memento mori#echo
Sylas · Mid
6 / 5 / 3
45% KP
17,448
21.5% share
10,849g
165 CS · 6.6/m
train to failure#EUNE
Xerath · ADC
8 / 6 / 6
70% KP
31,511
38.7% share
12,416g
183 CS · 7.3/m
weak doll#111
Nami · Support
2 / 2 / 11
65% KP
8,726
10.7% share
7,338g
26 CS · 1/m
Red side
VictoryDoknes43#EUNE
Jax · Top
10 / 5 / 4
45.2% KP
30,757
31.9% share
12,243g
182 CS · 7.2/m
ImpostorPiotruś#EUNE
Viego · Jungle
5 / 2 / 4
29% KP
12,314
12.8% share
11,699g
203 CS · 8.1/m
ELker#GOLD
Ryze · Mid
7 / 3 / 4
35.5% KP
25,638
26.6% share
12,373g
236 CS · 9.4/m
mlody#17yo
Ziggs · ADC
7 / 7 / 1
25.8% KP
22,216
23% share
13,215g
244 CS · 9.7/m
Blam#EUNE
Thresh · Support
2 / 3 / 7
29% KP
5,632
5.8% share
7,201g
26 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
