Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Defeat
Ranked Flex · 85 days ago
3 / 5 / 4
K / D / A
29.2%
Kill participation
711.8
Damage / min
11,254g
417.6 gold / min
22
10 placed · 0 cleared
235
8.7 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeattrain to failure#EUNE
Vayne · Top
3 / 7 / 6
37.5% KP
20,567
21.4% share
9,169g
194 CS · 7.2/m
Acrozo#0001
Wukong · Jungle
2 / 9 / 7
37.5% KP
11,054
11.5% share
9,342g
156 CS · 5.8/m
memento mori#echo
Riven · Mid
3 / 5 / 4
29.2% KP
19,183
20% share
11,254g
235 CS · 8.7/m
flyerbek#mint
Katarina · ADC
14 / 7 / 5
79.2% KP
32,993
34.4% share
13,654g
162 CS · 6/m
weak doll#111
Yuumi · Support
2 / 5 / 20
91.7% KP
12,167
12.7% share
8,308g
22 CS · 0.8/m
Red side
VictoryAis#zeu
Aurora · Top
7 / 5 / 12
57.6% KP
23,212
21.3% share
12,323g
204 CS · 7.6/m
DaZed#Solda
Sylas · Jungle
11 / 0 / 10
63.6% KP
21,218
19.4% share
15,924g
253 CS · 9.4/m
terrified#death
Kled · Mid
6 / 5 / 11
51.5% KP
29,062
26.6% share
12,458g
202 CS · 7.5/m
samsta#K3312
Kai'Sa · ADC
8 / 3 / 8
48.5% KP
23,323
21.4% share
16,257g
259 CS · 9.6/m
davorthelord45#EUNE
Skarner · Support
1 / 11 / 16
51.5% KP
12,355
11.3% share
8,011g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
