Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Victory
Ranked Solo/Duo · 84 days ago
15 / 1 / 0
K / D / A
57.7%
Kill participation
981.4
Damage / min
14,655g
627.6 gold / min
19
5 placed · 2 cleared
203
8.7 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatStefanosAleksand#EUNE
Irelia · Top
3 / 8 / 2
29.4% KP
12,946
22.2% share
7,689g
152 CS · 6.5/m
16 γραμμες#11111
Ekko · Jungle
4 / 6 / 7
64.7% KP
11,345
19.5% share
8,916g
153 CS · 6.6/m
ZED on fire#EUNE
Zed · Mid
4 / 5 / 7
64.7% KP
17,178
29.5% share
9,027g
155 CS · 6.6/m
Vızsla#KınG
Jhin · ADC
5 / 2 / 3
47.1% KP
11,523
19.8% share
9,002g
161 CS · 6.9/m
leukh kasetina#KKS
Nautilus · Support
1 / 5 / 10
64.7% KP
5,230
9% share
6,060g
36 CS · 1.5/m
Red side
Victorymemento mori#echo
Riven · Top
15 / 1 / 0
57.7% KP
22,916
33.5% share
14,655g
203 CS · 8.7/m
Jodwilys#EUNE
Hecarim · Jungle
5 / 3 / 8
50% KP
10,257
15% share
11,698g
208 CS · 8.9/m
Khamzat Chimaev#zzz
Olaf · Mid
5 / 6 / 6
42.3% KP
15,799
23.1% share
11,201g
188 CS · 8.1/m
pavlik1221#EUNE
Ezreal · ADC
1 / 1 / 9
38.5% KP
13,341
19.5% share
11,330g
206 CS · 8.8/m
CllayMoore#Cyrem
Karma · Support
0 / 6 / 16
61.5% KP
6,070
8.9% share
7,079g
14 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
