Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Defeat
Ranked Solo/Duo · 84 days ago
7 / 10 / 4
K / D / A
44%
Kill participation
916.2
Damage / min
10,726g
440.8 gold / min
17
5 placed · 1 cleared
194
8 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKotCurll#5PIGS
Locke · Top
11 / 6 / 9
40% KP
19,746
19.3% share
13,859g
163 CS · 6.7/m
Łűńåćy őƒ ÂÐÇ#ZERO
Taliyah · Jungle
10 / 7 / 18
56% KP
23,710
23.2% share
14,703g
199 CS · 8.2/m
StefanosAleksand#EUNE
Irelia · Mid
14 / 3 / 8
44% KP
20,817
20.4% share
14,665g
202 CS · 8.3/m
RW4U#777
Smolder · ADC
13 / 5 / 14
54% KP
23,580
23.1% share
14,048g
170 CS · 7/m
pavlik1221#EUNE
Camille · Support
2 / 4 / 25
54% KP
14,425
14.1% share
9,850g
20 CS · 0.8/m
Red side
Defeatmemento mori#echo
Riven · Top
7 / 10 / 4
44% KP
22,294
28.5% share
10,726g
194 CS · 8/m
veveras003#EUNE
Elise · Jungle
9 / 9 / 9
72% KP
15,717
20.1% share
11,347g
111 CS · 4.6/m
Funkaj#9041
Malzahar · Mid
2 / 10 / 9
44% KP
23,287
29.7% share
8,805g
164 CS · 6.7/m
Khamzat Chimaev#zzz
Olaf · ADC
5 / 13 / 2
28% KP
10,230
13.1% share
10,490g
147 CS · 6/m
CllayMoore#Cyrem
Yuumi · Support
2 / 8 / 14
64% KP
6,811
8.7% share
7,130g
14 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
