Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Victory
Ranked Solo/Duo · 84 days ago
11 / 5 / 3
K / D / A
58.3%
Kill participation
1,132
Damage / min
18,258g
583.3 gold / min
30
10 placed · 2 cleared
269
8.6 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorymemento mori#echo
Riven · Top
11 / 5 / 3
58.3% KP
35,432
33.3% share
18,258g
269 CS · 8.6/m
난 정말 미쳐다#아쁘다
Ivern · Jungle
1 / 6 / 17
75% KP
7,233
6.8% share
11,956g
161 CS · 5.1/m
dont add me#woman
Kayle · Mid
3 / 4 / 3
25% KP
19,174
18% share
13,546g
273 CS · 8.7/m
S I V L A#GTP
Viktor · ADC
9 / 7 / 4
54.2% KP
36,035
33.8% share
15,406g
246 CS · 7.9/m
MAJITELGAMESTOPU#GME
Nami · Support
0 / 5 / 11
45.8% KP
8,581
8.1% share
8,303g
28 CS · 0.9/m
Red side
DefeatOliś#EUΝE
K'Sante · Top
2 / 3 / 7
33.3% KP
13,231
13.3% share
11,068g
242 CS · 7.7/m
Jodwilys#EUNE
Hecarim · Jungle
10 / 5 / 7
63% KP
25,729
25.9% share
15,138g
257 CS · 8.2/m
Latom#Aura
Akshan · Mid
11 / 6 / 8
70.4% KP
30,688
30.9% share
14,529g
202 CS · 6.5/m
L9 VirJhin#EUNE
Ashe · ADC
2 / 6 / 15
63% KP
17,086
17.2% share
13,431g
229 CS · 7.3/m
AimKat#EUNE
Seraphine · Support
2 / 4 / 17
70.4% KP
12,675
12.8% share
8,961g
35 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
