Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Defeat
Ranked Solo/Duo · 84 days ago
4 / 4 / 2
K / D / A
46.2%
Kill participation
514.9
Damage / min
10,162g
384.4 gold / min
18
5 placed · 3 cleared
204
7.7 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatmemento mori#echo
Riven · Top
4 / 4 / 2
46.2% KP
13,611
21.5% share
10,162g
204 CS · 7.7/m
PASTILA DE AVORT#DOXXZ
Amumu · Jungle
4 / 4 / 5
69.2% KP
11,308
17.9% share
10,086g
151 CS · 5.7/m
SexiŁośSyrenka#Losik
Malzahar · Mid
2 / 4 / 4
46.2% KP
18,847
29.8% share
10,920g
266 CS · 10.1/m
Terry McBerry#FMF
Naafiri · ADC
3 / 5 / 1
30.8% KP
13,614
21.5% share
9,956g
194 CS · 7.3/m
CzłowiekOlo#EUNE
Thresh · Support
0 / 9 / 8
61.5% KP
5,907
9.3% share
6,574g
31 CS · 1.2/m
Red side
VictoryNecromartin#Necro
Jayce · Top
2 / 4 / 9
42.3% KP
19,214
22.2% share
10,305g
207 CS · 7.8/m
VALGAUSPURGAS123#멍청이CN
Taliyah · Jungle
6 / 3 / 11
65.4% KP
22,197
25.6% share
12,644g
232 CS · 8.8/m
44teca#aura
Ahri · Mid
3 / 2 / 7
38.5% KP
16,792
19.4% share
11,496g
260 CS · 9.8/m
D4rkF4k3r#EUNE
Jinx · ADC
15 / 0 / 4
73.1% KP
23,830
27.5% share
17,110g
280 CS · 10.6/m
Moon#Blau
Blitzcrank · Support
0 / 4 / 16
61.5% KP
4,582
5.3% share
7,023g
10 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
