Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Victory
Ranked Solo/Duo · 65 days ago
3 / 10 / 6
K / D / A
26.5%
Kill participation
582.1
Damage / min
13,573g
416.3 gold / min
23
8 placed · 2 cleared
245
7.5 CS / min
Objective control
4
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
1
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNO KSANTE ACC#SOLOQ
K'Sante · Top
6 / 6 / 4
43.5% KP
18,980
22.4% share
13,516g
283 CS · 8.7/m
Imagine pinging#9497
Darius · Jungle
5 / 6 / 2
30.4% KP
14,889
17.5% share
12,568g
242 CS · 7.4/m
cipkołak#kubuś
Nunu & Willump · Mid
6 / 9 / 7
56.5% KP
18,785
22.1% share
12,168g
186 CS · 5.7/m
Shellize#EUNE1
Seraphine · ADC
5 / 5 / 3
34.8% KP
19,540
23% share
11,556g
234 CS · 7.2/m
MrKrabs#FREE
Neeko · Support
1 / 8 / 9
43.5% KP
12,655
14.9% share
8,413g
34 CS · 1/m
Red side
Victorymemento mori#echo
Riven · Top
3 / 10 / 6
26.5% KP
18,977
16.2% share
13,573g
245 CS · 7.5/m
fight me irl #EUNE
Jarvan IV · Jungle
6 / 2 / 20
76.5% KP
21,349
18.2% share
16,445g
252 CS · 7.7/m
karolek69#UwU
Vladimir · Mid
14 / 1 / 13
79.4% KP
37,872
32.3% share
16,444g
257 CS · 7.9/m
wdhs#EUNE
Xerath · ADC
2 / 6 / 18
58.8% KP
22,791
19.5% share
14,448g
241 CS · 7.4/m
ALT GIRL LOVER#1586
Pyke · Support
9 / 4 / 17
76.5% KP
16,116
13.8% share
12,789g
26 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
