Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Victory
Ranked Solo/Duo · 63 days ago
9 / 9 / 8
K / D / A
40.5%
Kill participation
608.6
Damage / min
15,319g
440 gold / min
43
11 placed · 6 cleared
247
7.1 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
10
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatmihos#1v9
Irelia · Top
6 / 10 / 6
36.4% KP
18,466
16.4% share
14,624g
311 CS · 8.9/m
piotrek12445#EUNE
Lee Sin · Jungle
9 / 10 / 8
51.5% KP
25,237
22.4% share
14,308g
201 CS · 5.8/m
zygena5#EUNE
LeBlanc · Mid
12 / 10 / 5
51.5% KP
33,226
29.5% share
15,350g
220 CS · 6.3/m
1ntent1on#rank1
Caitlyn · ADC
4 / 8 / 3
21.2% KP
17,207
15.3% share
16,327g
293 CS · 8.4/m
Chubla#EUNE
Lux · Support
2 / 4 / 11
39.4% KP
18,544
16.5% share
10,608g
57 CS · 1.6/m
Red side
Victorymemento mori#echo
Riven · Top
9 / 9 / 8
40.5% KP
21,190
14.9% share
15,319g
247 CS · 7.1/m
AMON ZØDIAC#AVE
Karthus · Jungle
16 / 7 / 9
59.5% KP
53,979
37.9% share
21,980g
317 CS · 9.1/m
My Bad Sorry#2001
Aurora · Mid
14 / 7 / 10
57.1% KP
40,439
28.4% share
16,898g
254 CS · 7.3/m
David z Liberce#DAVID
Jinx · ADC
3 / 5 / 11
33.3% KP
21,034
14.8% share
15,144g
255 CS · 7.3/m
Im Y0mu#EUNE
Lulu · Support
0 / 5 / 21
50% KP
5,654
4% share
10,479g
32 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
