Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gwen
Defeat
Ranked Solo/Duo · 61 days ago
5 / 7 / 3
K / D / A
53.3%
Kill participation
724.6
Damage / min
10,647g
435.5 gold / min
22
9 placed · 1 cleared
190
7.8 CS / min
Objective control
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBaldric Montfort#420
Darius · Top
7 / 6 / 5
35.3% KP
16,777
23.3% share
10,248g
145 CS · 5.9/m
Loung Huji#TSC
Sejuani · Jungle
7 / 2 / 10
50% KP
15,501
21.5% share
11,509g
189 CS · 7.7/m
egomaniac#irl
Lissandra · Mid
13 / 2 / 4
50% KP
22,127
30.7% share
13,590g
227 CS · 9.3/m
SlimySnake32#noob1
Kai'Sa · ADC
3 / 2 / 7
29.4% KP
12,004
16.7% share
13,379g
231 CS · 9.4/m
LA FLAME#zz1
Blitzcrank · Support
4 / 4 / 15
55.9% KP
5,685
7.9% share
8,325g
27 CS · 1.1/m
Red side
Defeatmemento mori#echo
Gwen · Top
5 / 7 / 3
53.3% KP
17,717
27.5% share
10,647g
190 CS · 7.8/m
hot furry gamer#Ava
Talon · Jungle
7 / 5 / 3
66.7% KP
17,056
26.5% share
11,702g
173 CS · 7.1/m
Shovelinsky#NOCAP
Orianna · Mid
0 / 10 / 6
40% KP
13,659
21.2% share
7,604g
172 CS · 7/m
Trickster Raccon#GOUN
Jhin · ADC
1 / 6 / 4
33.3% KP
5,603
8.7% share
8,953g
197 CS · 8.1/m
Rdtholar#EUNE
Sona · Support
2 / 7 / 8
66.7% KP
10,312
16% share
7,315g
26 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
