Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Defeat
Ranked Solo/Duo · 58 days ago
3 / 8 / 2
K / D / A
20.8%
Kill participation
475.5
Damage / min
14,033g
417.2 gold / min
33
10 placed · 3 cleared
319
9.5 CS / min
Objective control
3
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAMPHETAMINΕ#0000
Darius · Top
5 / 3 / 6
34.4% KP
15,731
14.4% share
14,376g
261 CS · 7.8/m
Phnnetaharse#EUNE
Kha'Zix · Jungle
12 / 3 / 14
81.3% KP
39,559
36.3% share
19,394g
274 CS · 8.1/m
accent v21#313
Vladimir · Mid
8 / 3 / 7
46.9% KP
23,665
21.7% share
14,061g
248 CS · 7.4/m
guesshowmuchily#143
Smolder · ADC
4 / 7 / 6
31.3% KP
21,687
19.9% share
14,803g
276 CS · 8.2/m
LPL Aggression#EUNE
Bard · Support
3 / 8 / 11
43.8% KP
8,270
7.6% share
10,516g
33 CS · 1/m
Red side
Defeatmemento mori#echo
Riven · Top
3 / 8 / 2
20.8% KP
15,994
14.5% share
14,033g
319 CS · 9.5/m
Reformed#Heca
Kayn · Jungle
9 / 7 / 2
45.8% KP
29,843
27% share
13,870g
214 CS · 6.4/m
Csihar#2128
Akali · Mid
5 / 8 / 0
20.8% KP
34,278
31% share
14,628g
271 CS · 8.1/m
XDB0nnie#goat
Brand · ADC
7 / 6 / 3
41.7% KP
21,872
19.8% share
12,772g
244 CS · 7.3/m
Broken Wings#EUNE
Thresh · Support
0 / 3 / 11
45.8% KP
8,496
7.7% share
8,745g
48 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
