Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Defeat
Ranked Solo/Duo · 57 days ago
0 / 4 / 0
K / D / A
0%
Kill participation
208.9
Damage / min
5,836g
310.4 gold / min
11
6 placed · 0 cleared
152
8.1 CS / min
Objective control
2
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryOutsider#OPC
Urgot · Top
8 / 0 / 0
36.4% KP
12,655
22.1% share
10,786g
187 CS · 9.9/m
die first#pera
Sylas · Jungle
5 / 1 / 7
54.5% KP
10,968
19.1% share
9,735g
168 CS · 8.9/m
J0HN KIRIAK0U#humus
Talon · Mid
5 / 1 / 4
40.9% KP
17,694
30.9% share
8,280g
158 CS · 8.4/m
JD julek#ego
Syndra · ADC
3 / 2 / 3
27.3% KP
7,999
14% share
8,450g
179 CS · 9.5/m
sipam ti piće#EUNE
Gragas · Support
1 / 3 / 5
27.3% KP
8,006
14% share
5,790g
30 CS · 1.6/m
Red side
Defeatmemento mori#echo
Riven · Top
0 / 4 / 0
0% KP
3,928
14% share
5,836g
152 CS · 8.1/m
Adam#RANK1
Ekko · Jungle
4 / 6 / 0
57.1% KP
6,760
24% share
6,902g
105 CS · 5.6/m
Paolo Maldini#C1R1
Nasus · Mid
0 / 2 / 2
28.6% KP
6,124
21.8% share
6,107g
149 CS · 7.9/m
flow state#104
Ashe · ADC
3 / 4 / 1
57.1% KP
8,192
29.1% share
7,631g
152 CS · 8.1/m
flowing water#snow
Thresh · Support
0 / 6 / 3
42.9% KP
3,145
11.2% share
4,551g
26 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
