Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Defeat
Ranked Solo/Duo · 47 days ago
2 / 3 / 0
K / D / A
22.2%
Kill participation
429.2
Damage / min
7,561g
361.5 gold / min
22
8 placed · 0 cleared
183
8.7 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryCarve a path#EUNE
Darius · Top
3 / 2 / 1
25% KP
8,163
19.6% share
8,350g
166 CS · 7.9/m
Never enough#HECA1
Hecarim · Jungle
4 / 0 / 1
31.3% KP
8,257
19.8% share
9,817g
207 CS · 9.9/m
GOATTOUZ#GOAT
Nasus · Mid
3 / 2 / 4
43.8% KP
9,368
22.5% share
10,319g
193 CS · 9.2/m
Galați#77251
Taliyah · ADC
5 / 3 / 2
43.8% KP
10,624
25.5% share
9,198g
198 CS · 9.5/m
Kornelucha#1110
Nami · Support
1 / 2 / 7
50% KP
5,257
12.6% share
5,933g
28 CS · 1.3/m
Red side
Defeatmemento mori#echo
Riven · Top
2 / 3 / 0
22.2% KP
8,977
17.9% share
7,561g
183 CS · 8.7/m
TryhardEkko#Ekko
Viego · Jungle
0 / 3 / 1
11.1% KP
4,851
9.7% share
7,507g
169 CS · 8.1/m
CEPINXD#11111
Akshan · Mid
2 / 5 / 0
22.2% KP
12,441
24.8% share
7,789g
181 CS · 8.7/m
Paolo Maldini#C1R1
Syndra · ADC
3 / 1 / 2
55.6% KP
14,818
29.6% share
9,049g
194 CS · 9.3/m
RageHub#EUNE
Lux · Support
2 / 4 / 3
55.6% KP
8,985
17.9% share
6,240g
29 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
