Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Defeat
Ranked Solo/Duo · 35 days ago
0 / 3 / 8
K / D / A
38.1%
Kill participation
237.3
Damage / min
6,450g
269.5 gold / min
37
11 placed · 7 cleared
42
1.8 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMamChatRestricta#rep
Azir · Top
4 / 4 / 4
38.1% KP
25,634
32.7% share
10,784g
198 CS · 8.3/m
THE KFC AZIR#EUNE
Talon · Jungle
4 / 5 / 5
42.9% KP
13,455
17.2% share
10,760g
184 CS · 7.7/m
Another Day#000
Yone · Mid
3 / 8 / 3
28.6% KP
16,242
20.7% share
10,958g
195 CS · 8.1/m
O R Δ N#malpa
Locke · ADC
10 / 8 / 0
47.6% KP
17,351
22.1% share
12,051g
162 CS · 6.8/m
memento mori#echo
Nautilus · Support
0 / 3 / 8
38.1% KP
5,680
7.2% share
6,450g
42 CS · 1.8/m
Red side
Victoryliada#liada
Illaoi · Top
5 / 5 / 2
25% KP
14,285
16.4% share
12,510g
233 CS · 9.7/m
I will adapt#2005
Naafiri · Jungle
11 / 5 / 3
50% KP
22,105
25.4% share
12,871g
192 CS · 8/m
Lukys#EUNE1
Syndra · Mid
10 / 5 / 5
53.6% KP
33,220
38.1% share
14,785g
227 CS · 9.5/m
BYLB Eternal#EUNE
Sivir · ADC
2 / 3 / 6
28.6% KP
10,486
12% share
10,946g
178 CS · 7.4/m
KXQ#EUNE
Blitzcrank · Support
0 / 3 / 12
42.9% KP
6,999
8% share
7,148g
30 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
