Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Victory
Ranked Solo/Duo · 19 days ago
8 / 3 / 8
K / D / A
59.3%
Kill participation
963.9
Damage / min
13,291g
593.3 gold / min
9
4 placed · 0 cleared
194
8.7 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
2
Inhibitors
0
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryUwU Nikolka pl#6969
Zac · Top
4 / 1 / 6
37% KP
12,196
18.6% share
10,087g
174 CS · 7.8/m
Donrobertowittos#2137
Shaco · Jungle
6 / 2 / 5
40.7% KP
8,010
12.2% share
9,572g
122 CS · 5.4/m
memento mori#echo
Riven · Mid
8 / 3 / 8
59.3% KP
21,591
33% share
13,291g
194 CS · 8.7/m
Blood4u#EUNE
Tristana · ADC
7 / 0 / 5
44.4% KP
19,589
29.9% share
13,073g
208 CS · 9.3/m
YourSleeveIsWet#yikes
Taric · Support
2 / 5 / 11
48.1% KP
4,094
6.3% share
6,969g
35 CS · 1.6/m
Red side
DefeatByqqu#EUNE
Zilean · Top
0 / 1 / 3
27.3% KP
11,549
19.3% share
6,909g
171 CS · 7.6/m
Careless Whisper#eve
Evelynn · Jungle
3 / 5 / 3
54.5% KP
12,023
20.1% share
7,266g
114 CS · 5.1/m
DISGUSTING BEING#sorry
Ekko · Mid
4 / 6 / 1
45.5% KP
12,364
20.7% share
9,152g
178 CS · 7.9/m
Blud#asdf
Ashe · ADC
3 / 6 / 2
45.5% KP
17,426
29.1% share
9,258g
174 CS · 7.8/m
GalaxyNightmare#EUNE
Braum · Support
1 / 9 / 5
54.5% KP
6,485
10.8% share
5,487g
20 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
