Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Defeat
Ranked Solo/Duo · 19 days ago
6 / 5 / 2
K / D / A
30.8%
Kill participation
689.8
Damage / min
11,715g
467.4 gold / min
7
4 placed · 0 cleared
209
8.3 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMamChatRestricta#rep
Azir · Top
4 / 3 / 4
25.8% KP
18,269
21.5% share
10,949g
225 CS · 9/m
duba82#EUNE
Hecarim · Jungle
13 / 2 / 7
64.5% KP
20,983
24.7% share
15,499g
217 CS · 8.7/m
Byqqu#EUNE
Zilean · Mid
1 / 6 / 14
48.4% KP
13,536
16% share
9,497g
172 CS · 6.9/m
Černý gádžo#11111
Kalista · ADC
11 / 9 / 3
45.2% KP
20,174
23.8% share
13,526g
181 CS · 7.2/m
Queen Leona#Anna
Leona · Support
2 / 6 / 19
67.7% KP
11,899
14% share
8,521g
27 CS · 1.1/m
Red side
DefeatSalee#SALE1
Urgot · Top
1 / 4 / 5
23.1% KP
12,421
15.9% share
9,270g
199 CS · 7.9/m
Axoooon#ZOMGL
Elise · Jungle
5 / 7 / 3
30.8% KP
13,303
17% share
9,330g
156 CS · 6.2/m
memento mori#echo
Riven · Mid
6 / 5 / 2
30.8% KP
17,290
22.1% share
11,715g
209 CS · 8.3/m
Blud#asdf
Jhin · ADC
6 / 6 / 6
46.2% KP
21,082
27% share
11,739g
187 CS · 7.5/m
PykeStyleGR#EUNE
Pyke · Support
8 / 9 / 7
57.7% KP
14,036
18% share
8,613g
34 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
