Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Victory
Ranked Solo/Duo · 19 days ago
15 / 4 / 2
K / D / A
53.1%
Kill participation
1,362.7
Damage / min
18,133g
598.4 gold / min
20
6 placed · 2 cleared
254
8.4 CS / min
Objective control
1
Dragons
1
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMamChatRestricta#rep
Azir · Top
1 / 5 / 3
28.6% KP
30,757
30.1% share
11,671g
235 CS · 7.8/m
uncle bao#FIST
Talon · Jungle
7 / 7 / 2
64.3% KP
24,344
23.8% share
15,730g
239 CS · 7.9/m
Byqqu#EUNE
Zilean · Mid
2 / 4 / 8
71.4% KP
15,632
15.3% share
10,346g
218 CS · 7.2/m
ΓΙΑΝΝΟΣ GOODMAN#00000
Kai'Sa · ADC
3 / 8 / 3
42.9% KP
19,262
18.8% share
14,407g
234 CS · 7.7/m
Morphzterz#EUNE
Senna · Support
1 / 8 / 9
71.4% KP
12,269
12% share
8,759g
47 CS · 1.6/m
Red side
VictoryWalest#0000
Ornn · Top
2 / 3 / 8
31.3% KP
14,201
12.7% share
11,634g
224 CS · 7.4/m
PANOIU 10#WC26
Cho'Gath · Jungle
4 / 3 / 6
31.3% KP
16,323
14.6% share
12,871g
241 CS · 8/m
memento mori#echo
Riven · Mid
15 / 4 / 2
53.1% KP
41,289
37% share
18,133g
254 CS · 8.4/m
Cakerr#butt
Zeri · ADC
11 / 3 / 4
46.9% KP
28,129
25.2% share
16,223g
305 CS · 10.1/m
Sarsi#EUNE
Yuumi · Support
0 / 1 / 15
46.9% KP
11,523
10.3% share
8,750g
12 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
