Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Defeat
Ranked Solo/Duo · 19 days ago
4 / 11 / 2
K / D / A
31.6%
Kill participation
533.7
Damage / min
9,583g
369.8 gold / min
15
9 placed · 0 cleared
177
6.8 CS / min
Objective control
4
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorycursed#9301
Kayle · Top
5 / 4 / 8
28.3% KP
15,683
15.7% share
11,978g
216 CS · 8.3/m
CovrigLuca#top
Malphite · Jungle
11 / 1 / 8
41.3% KP
18,728
18.7% share
13,700g
205 CS · 7.9/m
prtelja#EUNE
Vex · Mid
11 / 8 / 9
43.5% KP
25,765
25.7% share
11,605g
179 CS · 6.9/m
gogosicafitosica#gogo
Qiyana · ADC
10 / 5 / 5
32.6% KP
23,405
23.4% share
14,547g
195 CS · 7.5/m
Askarek#EUNE
Pantheon · Support
9 / 1 / 9
39.1% KP
16,486
16.5% share
10,218g
38 CS · 1.5/m
Red side
DefeatSapà#2310
Viktor · Top
4 / 4 / 5
47.4% KP
24,587
33.7% share
10,921g
214 CS · 8.3/m
raw milk deluxe#cow
Talon · Jungle
10 / 11 / 1
57.9% KP
17,755
24.3% share
12,159g
183 CS · 7.1/m
memento mori#echo
Riven · Mid
4 / 11 / 2
31.6% KP
13,833
18.9% share
9,583g
177 CS · 6.8/m
R F 2AA W AE#9999
Kai'Sa · ADC
1 / 12 / 5
31.6% KP
12,220
16.7% share
8,638g
180 CS · 6.9/m
uTRIPu#EUNE
Milio · Support
0 / 8 / 12
63.2% KP
4,629
6.3% share
6,802g
15 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
