Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Defeat
Ranked Solo/Duo · 13 days ago
2 / 8 / 2
K / D / A
21.1%
Kill participation
576.8
Damage / min
11,262g
430.7 gold / min
8
5 placed · 0 cleared
218
8.3 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAtlantaSanta#1017
Kog'Maw · Top
3 / 6 / 10
31.7% KP
17,206
13.3% share
9,124g
159 CS · 6.1/m
KRILAOnSteroids#7777
Rengar · Jungle
19 / 2 / 8
65.9% KP
33,303
25.8% share
16,059g
213 CS · 8.1/m
hopecore#123
Sylas · Mid
7 / 3 / 11
43.9% KP
24,105
18.7% share
10,882g
175 CS · 6.7/m
Ni Hao Wo Lula#333
Ezreal · ADC
10 / 3 / 16
63.4% KP
45,718
35.4% share
15,634g
227 CS · 8.7/m
Smrtka#911
Braum · Support
2 / 5 / 28
73.2% KP
8,898
6.9% share
8,432g
23 CS · 0.9/m
Red side
DefeatYurij Ovsienko#WOŚP
Tryndamere · Top
10 / 6 / 2
63.2% KP
30,434
37.1% share
15,330g
237 CS · 9.1/m
Căpitanul Nemo#42069
Cho'Gath · Jungle
5 / 8 / 5
52.6% KP
14,995
18.3% share
9,780g
134 CS · 5.1/m
memento mori#echo
Riven · Mid
2 / 8 / 2
21.1% KP
15,084
18.4% share
11,262g
218 CS · 8.3/m
Diligis4Ever#Ever
Kai'Sa · ADC
2 / 9 / 2
21.1% KP
12,836
15.7% share
10,650g
195 CS · 7.5/m
kockac miro blby#EUNE
Bard · Support
0 / 10 / 5
26.3% KP
8,664
10.6% share
6,411g
29 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
