Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Victory
Ranked Solo/Duo · 8 days ago
9 / 4 / 8
K / D / A
38.6%
Kill participation
954.2
Damage / min
16,226g
469.4 gold / min
22
7 placed · 3 cleared
232
6.7 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
7
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryWall hop#RIVEN
Ambessa · Top
9 / 7 / 5
31.8% KP
36,172
21.8% share
15,339g
252 CS · 7.3/m
east speedrun#EUNE
Nidalee · Jungle
11 / 4 / 13
54.5% KP
41,223
24.9% share
18,793g
295 CS · 8.5/m
memento mori#echo
Riven · Mid
9 / 4 / 8
38.6% KP
32,983
19.9% share
16,226g
232 CS · 6.7/m
Real life Rat#EUNE
Twitch · ADC
13 / 11 / 6
43.2% KP
41,900
25.3% share
18,373g
254 CS · 7.3/m
PrometheusΨ#Cries
Yuumi · Support
2 / 3 / 26
63.6% KP
13,425
8.1% share
11,461g
18 CS · 0.5/m
Red side
DefeatFeelingSilver#EUNE
Fiora · Top
6 / 11 / 4
34.5% KP
31,481
23.2% share
14,343g
225 CS · 6.5/m
T1 MYST#JUNG1
Sejuani · Jungle
3 / 6 / 12
51.7% KP
17,546
12.9% share
13,613g
244 CS · 7.1/m
filip88sesak#EUNE
Nasus · Mid
5 / 8 / 6
37.9% KP
34,442
25.4% share
14,069g
237 CS · 6.9/m
GPT6 ASTRA PRO#human
Mel · ADC
9 / 11 / 5
48.3% KP
27,296
20.1% share
16,288g
258 CS · 7.5/m
ΕχειςΠεθανειΠοτε#777
Brand · Support
6 / 8 / 10
55.2% KP
24,796
18.3% share
11,524g
59 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
