Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Victory
Ranked Solo/Duo · 7 hours ago
16 / 2 / 8
K / D / A
57.1%
Kill participation
1,013.9
Damage / min
19,186g
620.2 gold / min
23
7 placed · 5 cleared
252
8.1 CS / min
Objective control
3
Dragons
2
Baron
11
Towers
2
Inhibitors
0
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorykeebler#cat
Irelia · Top
10 / 4 / 9
45.2% KP
23,166
18.9% share
16,085g
277 CS · 9/m
StaffBearer123#EUNE
Wukong · Jungle
8 / 8 / 9
40.5% KP
17,378
14.2% share
14,387g
224 CS · 7.2/m
memento mori#echo
Riven · Mid
16 / 2 / 8
57.1% KP
31,363
25.6% share
19,186g
252 CS · 8.1/m
gapgapgap#hpns
Ziggs · ADC
7 / 7 / 12
45.2% KP
36,043
29.4% share
14,397g
224 CS · 7.2/m
Teens Love Me#EUNE
Nautilus · Support
1 / 13 / 24
59.5% KP
14,765
12% share
9,939g
25 CS · 0.8/m
Red side
DefeatYoungVampLife#CH1
Lissandra · Top
5 / 8 / 13
52.9% KP
24,948
21.5% share
10,821g
181 CS · 5.9/m
Lettu#EUNE
Vi · Jungle
4 / 8 / 11
44.1% KP
15,763
13.6% share
13,345g
213 CS · 6.9/m
hopecore#123
Taliyah · Mid
8 / 6 / 6
41.2% KP
31,069
26.8% share
13,792g
263 CS · 8.5/m
UrNilah#OTP
Nilah · ADC
7 / 13 / 10
50% KP
20,948
18% share
14,381g
206 CS · 6.7/m
Askarek#EUNE
Pantheon · Support
10 / 7 / 8
52.9% KP
23,413
20.2% share
11,563g
88 CS · 2.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
