Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jax
Victory
Ranked Solo/Duo · 5 hours ago
5 / 6 / 7
K / D / A
37.5%
Kill participation
646.6
Damage / min
12,552g
425.7 gold / min
26
11 placed · 1 cleared
223
7.6 CS / min
Objective control
3
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMyLittleKunai#Kunai
Akali · Top
12 / 1 / 6
56.3% KP
33,340
26.5% share
14,909g
242 CS · 8.2/m
memento mori#echo
Jax · Jungle
5 / 6 / 7
37.5% KP
19,065
15.2% share
12,552g
223 CS · 7.6/m
ALMIGHTY SOSA#300
Qiyana · Mid
6 / 7 / 5
34.4% KP
22,344
17.8% share
12,717g
224 CS · 7.6/m
SORRY 4 DA WAIT#101
Karthus · ADC
9 / 11 / 7
50% KP
42,486
33.8% share
14,436g
243 CS · 8.2/m
Morphzterz#EUNE
Karma · Support
0 / 7 / 16
50% KP
8,604
6.8% share
8,285g
23 CS · 0.8/m
Red side
Defeatad1ss#mizu
Wukong · Top
4 / 3 / 2
18.8% KP
18,909
18.2% share
11,668g
246 CS · 8.3/m
seal#plush
Xin Zhao · Jungle
10 / 5 / 9
59.4% KP
25,378
24.5% share
14,823g
209 CS · 7.1/m
mentaIIy iII#sad
Taliyah · Mid
8 / 10 / 7
46.9% KP
19,783
19.1% share
11,012g
197 CS · 6.7/m
Si tdoj Kici#ime
Hwei · ADC
9 / 6 / 15
75% KP
27,869
26.9% share
13,200g
210 CS · 7.1/m
L V N T#1v9
Leona · Support
1 / 8 / 24
78.1% KP
11,698
11.3% share
9,022g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
