Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Riven
Victory
Ranked Solo/Duo · 2 hours ago
10 / 2 / 4
K / D / A
35%
Kill participation
688.4
Damage / min
14,459g
614.8 gold / min
15
4 placed · 2 cleared
206
8.8 CS / min
Objective control
3
Dragons
0
Baron
11
Towers
2
Inhibitors
1
Herald
0
Dragons
1
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryStarlight Billy#ZZZ
Gnar · Top
7 / 0 / 6
32.5% KP
18,283
20.2% share
11,793g
200 CS · 8.5/m
achamy#EUNE
Elise · Jungle
5 / 5 / 8
32.5% KP
11,006
12.1% share
10,026g
149 CS · 6.3/m
memento mori#echo
Riven · Mid
10 / 2 / 4
35% KP
16,190
17.9% share
14,459g
206 CS · 8.8/m
Narcy#npd
Jinx · ADC
9 / 6 / 11
50% KP
24,368
26.9% share
14,813g
206 CS · 8.8/m
HATE PAI Ν#agony
Sylas · Support
9 / 9 / 10
47.5% KP
20,789
22.9% share
9,723g
22 CS · 0.9/m
Red side
DefeatRadiša#EUNE1
Darius · Top
2 / 8 / 2
18.2% KP
10,284
16.7% share
8,047g
170 CS · 7.2/m
Fan Team Wieczór#EUNE
Shaco · Jungle
7 / 9 / 4
50% KP
13,219
21.5% share
10,063g
121 CS · 5.1/m
axyh#niki
Ahri · Mid
5 / 6 / 4
40.9% KP
16,626
27.1% share
9,267g
187 CS · 8/m
i miss old me#c0pe
Tristana · ADC
5 / 8 / 5
45.5% KP
13,756
22.4% share
10,230g
133 CS · 5.7/m
Meow for mihos#zzz
Pyke · Support
3 / 9 / 9
54.5% KP
7,526
12.3% share
7,182g
24 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
