Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yunara
Victory
Ranked Solo/Duo · 189 days ago
7 / 8 / 14
K / D / A
53.8%
Kill participation
1,032.6
Damage / min
18,840g
544 gold / min
36
11 placed · 6 cleared
289
8.3 CS / min
Objective control
3
Dragons
2
Baron
10
Towers
1
Inhibitors
0
Herald
3
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryR21 kaRditsa#R21
Cassiopeia · Top
7 / 5 / 8
38.5% KP
27,913
21% share
16,096g
289 CS · 8.3/m
Broken1321#EUNE
Lillia · Jungle
8 / 6 / 13
53.8% KP
27,960
21.1% share
16,998g
285 CS · 8.2/m
Uncle Pecos#3250
Zed · Mid
16 / 5 / 5
53.8% KP
30,000
22.6% share
16,812g
214 CS · 6.2/m
mute all random#EUNE
Yunara · ADC
7 / 8 / 14
53.8% KP
35,763
27% share
18,840g
289 CS · 8.3/m
Habibi Kamil#EUNE
Leona · Support
1 / 11 / 21
56.4% KP
11,001
8.3% share
10,860g
19 CS · 0.5/m
Red side
DefeatBranko Radić#SSS
Gangplank · Top
2 / 6 / 9
31.4% KP
33,365
23.5% share
12,750g
245 CS · 7.1/m
click forward#Exile
Diana · Jungle
8 / 9 / 9
48.6% KP
31,388
22.1% share
15,694g
302 CS · 8.7/m
yasdeekid#0202
Yasuo · Mid
12 / 8 / 7
54.3% KP
36,987
26.1% share
18,825g
304 CS · 8.8/m
weq#00001
Senna · ADC
10 / 7 / 8
51.4% KP
31,880
22.5% share
15,101g
222 CS · 6.4/m
noula#KR33
Janna · Support
3 / 9 / 17
57.1% KP
8,229
5.8% share
10,170g
19 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
