Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yunara
Victory
Ranked Solo/Duo · 189 days ago
19 / 10 / 16
K / D / A
60.3%
Kill participation
1,610.8
Damage / min
26,900g
673.9 gold / min
30
13 placed · 5 cleared
369
9.2 CS / min
Objective control
3
Dragons
3
Baron
13
Towers
3
Inhibitors
1
Herald
3
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFrost#7626
Gragas · Top
12 / 8 / 9
36.2% KP
38,628
19.8% share
19,211g
217 CS · 5.4/m
Dominance#0009
Kha'Zix · Jungle
21 / 9 / 8
50% KP
44,100
22.6% share
23,082g
265 CS · 6.6/m
Gute#MTA
Galio · Mid
4 / 11 / 21
43.1% KP
35,407
18.2% share
14,263g
224 CS · 5.6/m
mute all random#EUNE
Yunara · ADC
19 / 10 / 16
60.3% KP
64,298
33% share
26,900g
369 CS · 9.2/m
Habibi Kamil#EUNE
Braum · Support
2 / 8 / 41
74.1% KP
12,500
6.4% share
13,791g
14 CS · 0.4/m
Red side
DefeatNestey#HELIS
Heimerdinger · Top
11 / 14 / 11
47.8% KP
54,808
26.3% share
17,665g
291 CS · 7.3/m
General Logius#Seek
Fiddlesticks · Jungle
10 / 8 / 11
45.7% KP
40,885
19.6% share
17,155g
262 CS · 6.6/m
question mark#east9
Zed · Mid
18 / 8 / 9
58.7% KP
66,185
31.8% share
20,452g
286 CS · 7.2/m
Tikus#4488
Jinx · ADC
2 / 15 / 16
39.1% KP
31,472
15.1% share
17,431g
315 CS · 7.9/m
Tim#INKΑ
Kayle · Support
5 / 13 / 15
43.5% KP
14,727
7.1% share
12,271g
72 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
