Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yunara
Victory
Ranked Solo/Duo · 188 days ago
7 / 4 / 4
K / D / A
33.3%
Kill participation
1,272.6
Damage / min
12,981g
572.3 gold / min
20
6 placed · 6 cleared
224
9.9 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryJD Arturek#gasze
Renekton · Top
5 / 3 / 4
27.3% KP
22,187
21.3% share
11,129g
214 CS · 9.4/m
Dawiduwuś#AYAY
Qiyana · Jungle
10 / 2 / 5
45.5% KP
14,851
14.2% share
13,261g
207 CS · 9.1/m
NOOTROPIATYPESHI#atntf
Sylas · Mid
8 / 1 / 11
57.6% KP
29,047
27.8% share
10,775g
187 CS · 8.2/m
mute all random#EUNE
Yunara · ADC
7 / 4 / 4
33.3% KP
28,866
27.7% share
12,981g
224 CS · 9.9/m
Habibi Kamil#EUNE
Nidalee · Support
3 / 1 / 13
48.5% KP
9,349
9% share
8,206g
33 CS · 1.5/m
Red side
DefeatAdelin#SCAR
Jayce · Top
6 / 3 / 1
63.6% KP
21,520
31.4% share
9,444g
184 CS · 8.1/m
MorningWood#ALB
Amumu · Jungle
2 / 6 / 3
45.5% KP
9,952
14.5% share
7,895g
141 CS · 6.2/m
Addicted#Simon
Kassadin · Mid
1 / 7 / 2
27.3% KP
18,460
26.9% share
8,308g
192 CS · 8.5/m
ミレナ Lover#1707
Samira · ADC
2 / 7 / 0
18.2% KP
13,075
19.1% share
7,794g
167 CS · 7.4/m
Szynek#nba
Alistar · Support
0 / 10 / 4
36.4% KP
5,536
8.1% share
5,223g
28 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
