Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Defeat
Ranked Solo/Duo · 188 days ago
6 / 9 / 5
K / D / A
47.8%
Kill participation
809.6
Damage / min
12,593g
460.4 gold / min
14
8 placed · 0 cleared
231
8.4 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryVixie#ONE
Ahri · Top
11 / 0 / 8
48.7% KP
48,402
33.5% share
13,670g
234 CS · 8.6/m
cobain#III
Aatrox · Jungle
17 / 1 / 8
64.1% KP
31,781
22% share
16,558g
191 CS · 7/m
Lost from Light#ANTI
Nasus · Mid
4 / 7 / 7
28.2% KP
20,943
14.5% share
10,647g
178 CS · 6.5/m
I dont blink#blink
Karthus · ADC
4 / 5 / 14
46.2% KP
25,121
17.4% share
13,980g
214 CS · 7.8/m
Azu#xxk
Poppy · Support
3 / 10 / 18
53.8% KP
18,092
12.5% share
9,146g
27 CS · 1/m
Red side
DefeatHabibi Kamil#EUNE
Ornn · Top
1 / 8 / 3
17.4% KP
16,971
15.4% share
8,404g
186 CS · 6.8/m
Art Deco#zzzzz
Naafiri · Jungle
10 / 7 / 4
60.9% KP
26,770
24.4% share
12,940g
218 CS · 8/m
Inkey#FL123
Akali · Mid
5 / 8 / 6
47.8% KP
33,881
30.8% share
10,231g
191 CS · 7/m
mute all random#EUNE
Kalista · ADC
6 / 9 / 5
47.8% KP
22,142
20.1% share
12,593g
231 CS · 8.4/m
Doobiee420#EUNE
Thresh · Support
1 / 7 / 13
60.9% KP
10,152
9.2% share
7,821g
35 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
