Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yunara
Defeat
Ranked Solo/Duo · 187 days ago
4 / 9 / 3
K / D / A
53.8%
Kill participation
1,098.1
Damage / min
10,452g
486.5 gold / min
20
6 placed · 3 cleared
178
8.3 CS / min
Objective control
3
Dragons
0
Baron
11
Towers
3
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryIn flow state#EUNE
Poppy · Top
7 / 4 / 10
56.7% KP
21,371
25.9% share
10,238g
158 CS · 7.4/m
Smoky#zxc
Bel'Veth · Jungle
7 / 1 / 7
46.7% KP
11,366
13.7% share
13,216g
171 CS · 8/m
Dore#slnt
Vex · Mid
9 / 2 / 5
46.7% KP
22,137
26.8% share
10,930g
176 CS · 8.2/m
Sacrifice#GOAT
Lucian · ADC
6 / 4 / 6
40% KP
18,272
22.1% share
9,771g
176 CS · 8.2/m
Kornelucha#1110
Nami · Support
1 / 2 / 13
46.7% KP
9,516
11.5% share
6,397g
20 CS · 0.9/m
Red side
DefeatDiviner#EUNE
Malphite · Top
1 / 6 / 4
38.5% KP
13,855
20% share
6,626g
133 CS · 6.2/m
seb03#EUNE
Elise · Jungle
5 / 5 / 2
53.8% KP
13,470
19.5% share
8,028g
108 CS · 5/m
Limitless#DDvil
Veigar · Mid
3 / 3 / 0
23.1% KP
11,741
17% share
8,702g
182 CS · 8.5/m
mute all random#EUNE
Yunara · ADC
4 / 9 / 3
53.8% KP
23,591
34.1% share
10,452g
178 CS · 8.3/m
Habibi Kamil#EUNE
Braum · Support
0 / 7 / 7
53.8% KP
6,537
9.4% share
5,700g
28 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
