Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yunara
Victory
Ranked Flex · 186 days ago
11 / 8 / 8
K / D / A
46.3%
Kill participation
1,199.7
Damage / min
17,111g
573.9 gold / min
19
8 placed · 6 cleared
241
8.1 CS / min
Objective control
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
12
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKostow#7777
Vladimir · Top
11 / 10 / 4
48.4% KP
35,336
33.1% share
13,864g
215 CS · 7.2/m
Strangulate#EUNE
Shen · Jungle
5 / 7 / 15
64.5% KP
12,103
11.3% share
10,884g
168 CS · 5.6/m
motherlessdog#dad
Veigar · Mid
2 / 9 / 7
29% KP
15,818
14.8% share
10,303g
213 CS · 7.1/m
113322455677#BGX
Jinx · ADC
9 / 7 / 11
64.5% KP
33,372
31.3% share
16,955g
292 CS · 9.8/m
Obi4am LSD#EUNE
Rell · Support
4 / 8 / 19
74.2% KP
10,043
9.4% share
9,230g
33 CS · 1.1/m
Red side
VictoryRemaRe#EUNE
Gnar · Top
9 / 5 / 12
51.2% KP
24,481
18.2% share
15,051g
214 CS · 7.2/m
MalermpasMixahl#EUNE1
Hecarim · Jungle
6 / 4 / 14
48.8% KP
20,753
15.4% share
14,267g
243 CS · 8.1/m
Lycoris#KIDS
Akali · Mid
13 / 7 / 7
48.8% KP
45,226
33.6% share
15,288g
201 CS · 6.7/m
mute all random#EUNE
Yunara · ADC
11 / 8 / 8
46.3% KP
35,772
26.6% share
17,111g
241 CS · 8.1/m
Akreas#TRAP
Thresh · Support
2 / 7 / 16
43.9% KP
8,200
6.1% share
9,292g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
