Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kog'Maw
Victory
Ranked Solo/Duo · 186 days ago
17 / 4 / 7
K / D / A
57.1%
Kill participation
1,617.5
Damage / min
17,442g
613.4 gold / min
21
9 placed · 5 cleared
236
8.3 CS / min
Objective control
2
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory5sparkY#EUNE
Aatrox · Top
6 / 5 / 10
38.1% KP
27,011
20.2% share
12,757g
221 CS · 7.8/m
Incineration#BLEED
Darius · Jungle
8 / 5 / 5
31% KP
19,643
14.7% share
13,214g
225 CS · 7.9/m
Adelin#SCAR
Akshan · Mid
5 / 10 / 3
19% KP
23,024
17.3% share
10,639g
157 CS · 5.5/m
mute all random#EUNE
Kog'Maw · ADC
17 / 4 / 7
57.1% KP
45,992
34.5% share
17,442g
236 CS · 8.3/m
Habibi Kamil#EUNE
Nidalee · Support
6 / 2 / 22
66.7% KP
17,739
13.3% share
12,402g
33 CS · 1.2/m
Red side
DefeatKIR4O SVINQTA#XAXAX
Akali · Top
12 / 8 / 0
46.2% KP
37,806
32.9% share
15,332g
238 CS · 8.4/m
1378420869#1337
Jarvan IV · Jungle
2 / 10 / 10
46.2% KP
14,602
12.7% share
9,919g
154 CS · 5.4/m
runii#FCB
Irelia · Mid
8 / 11 / 3
42.3% KP
38,646
33.6% share
14,834g
237 CS · 8.3/m
sneak dissin#lovee
Jinx · ADC
2 / 7 / 4
23.1% KP
16,470
14.3% share
11,386g
229 CS · 8.1/m
Motýlek Milík#Baldy
Rell · Support
2 / 6 / 9
42.3% KP
7,332
6.4% share
8,072g
18 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
