Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yunara
Defeat
Ranked Solo/Duo · 186 days ago
4 / 7 / 1
K / D / A
33.3%
Kill participation
717.4
Damage / min
13,416g
476 gold / min
26
9 placed · 6 cleared
265
9.4 CS / min
Objective control
0
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatXaNDeR#2115
Yorick · Top
2 / 8 / 4
40% KP
19,289
22.1% share
9,940g
191 CS · 6.8/m
joji#Dodoo
Hecarim · Jungle
7 / 4 / 2
60% KP
16,192
18.6% share
13,709g
262 CS · 9.3/m
Chronofreak#4sec
Nasus · Mid
1 / 8 / 1
13.3% KP
12,322
14.1% share
8,814g
172 CS · 6.1/m
mute all random#EUNE
Yunara · ADC
4 / 7 / 1
33.3% KP
20,218
23.2% share
13,416g
265 CS · 9.4/m
Habibi Kamil#EUNE
Zyra · Support
1 / 5 / 4
33.3% KP
19,263
22.1% share
8,139g
37 CS · 1.3/m
Red side
VictoryWalliR#King
Cho'Gath · Top
17 / 4 / 2
59.4% KP
40,538
33.3% share
15,986g
252 CS · 8.9/m
RVG FoobaR#EUNE
Aatrox · Jungle
7 / 2 / 7
43.8% KP
19,619
16.1% share
13,559g
265 CS · 9.4/m
Pavaj#ZZZZZ
Aurelion Sol · Mid
4 / 5 / 10
43.8% KP
36,240
29.8% share
10,551g
203 CS · 7.2/m
apantsak#ΝΩΕ
Kalista · ADC
4 / 2 / 4
25% KP
17,668
14.5% share
14,786g
266 CS · 9.4/m
mentally ill#yin
Nami · Support
0 / 2 / 20
62.5% KP
7,535
6.2% share
8,247g
13 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
