Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kog'Maw
Victory
Ranked Solo/Duo · 186 days ago
9 / 3 / 11
K / D / A
52.6%
Kill participation
1,352.4
Damage / min
13,756g
576 gold / min
16
8 placed · 3 cleared
192
8 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatolé#čko
Varus · Top
0 / 9 / 5
31.3% KP
16,327
21.8% share
7,208g
160 CS · 6.7/m
Čuspic nešlo nic#6969
Naafiri · Jungle
8 / 7 / 6
87.5% KP
16,361
21.8% share
11,897g
130 CS · 5.4/m
Lenny#1v9
Zoe · Mid
3 / 6 / 2
31.3% KP
15,528
20.7% share
8,086g
174 CS · 7.3/m
Mpakalogataki#Lucky
Senna · ADC
5 / 6 / 8
81.3% KP
19,378
25.8% share
10,313g
154 CS · 6.4/m
7z7z7z7z7z7z7z7z#7z7z
Bard · Support
0 / 10 / 7
43.8% KP
7,419
9.9% share
5,878g
24 CS · 1/m
Red side
Victorybulbazałr#meow
Sion · Top
3 / 3 / 12
39.5% KP
15,229
16% share
10,433g
170 CS · 7.1/m
akiveraznemhaver#futom
Shaco · Jungle
12 / 4 / 8
52.6% KP
17,183
18% share
12,133g
167 CS · 7/m
big czolson#SIUUU
Syndra · Mid
8 / 3 / 2
26.3% KP
17,985
18.9% share
11,942g
184 CS · 7.7/m
mute all random#EUNE
Kog'Maw · ADC
9 / 3 / 11
52.6% KP
32,300
33.9% share
13,756g
192 CS · 8/m
Habibi Kamil#EUNE
Nidalee · Support
6 / 3 / 16
57.9% KP
12,531
13.2% share
9,245g
22 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
