Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Defeat
Ranked Solo/Duo · 186 days ago
11 / 10 / 5
K / D / A
53.3%
Kill participation
896.7
Damage / min
18,519g
580.2 gold / min
32
11 placed · 7 cleared
253
7.9 CS / min
Objective control
4
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
0
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMika#bish
Gragas · Top
7 / 5 / 7
46.7% KP
22,936
19.9% share
13,030g
183 CS · 5.7/m
mopsiK#LAMB
Ambessa · Jungle
2 / 10 / 9
36.7% KP
16,601
14.4% share
11,185g
192 CS · 6/m
Adelin#SCAR
Akshan · Mid
9 / 10 / 5
46.7% KP
23,860
20.7% share
13,922g
184 CS · 5.8/m
mute all random#EUNE
Ezreal · ADC
11 / 10 / 5
53.3% KP
28,619
24.8% share
18,519g
253 CS · 7.9/m
Habibi Kamil#EUNE
Zyra · Support
1 / 8 / 12
43.3% KP
23,183
20.1% share
9,846g
54 CS · 1.7/m
Red side
VictoryVanja#XAXAX
Garen · Top
13 / 6 / 3
37.2% KP
28,316
21.8% share
15,013g
250 CS · 7.8/m
bulbazałr#meow
Talon · Jungle
12 / 5 / 13
58.1% KP
28,988
22.3% share
17,126g
272 CS · 8.5/m
PonczakRonczak#EUNE
Malzahar · Mid
3 / 8 / 16
44.2% KP
26,949
20.8% share
12,624g
233 CS · 7.3/m
Mpakalogataki#Lucky
Senna · ADC
6 / 4 / 18
55.8% KP
25,744
19.8% share
14,574g
176 CS · 5.5/m
Ais#zeu
LeBlanc · Support
9 / 7 / 15
55.8% KP
19,860
15.3% share
11,436g
30 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
