Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yunara
Defeat
Ranked Flex · 183 days ago
7 / 10 / 3
K / D / A
55.6%
Kill participation
825.2
Damage / min
10,160g
461.5 gold / min
18
8 placed · 3 cleared
147
6.7 CS / min
Objective control
2
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTLC Enox#TLC
Gnar · Top
6 / 5 / 2
23.5% KP
20,049
23.9% share
9,988g
184 CS · 8.4/m
Dom1z1s Agor1nas#2405
Diana · Jungle
16 / 0 / 6
64.7% KP
24,720
29.5% share
13,044g
186 CS · 8.4/m
źabollo#14kg9
Veigar · Mid
3 / 3 / 6
26.5% KP
15,616
18.6% share
10,671g
171 CS · 7.8/m
KiraMono#EUNE
Senna · ADC
8 / 5 / 14
64.7% KP
16,945
20.2% share
12,070g
154 CS · 7/m
MG ÙńKnóWń#EUNE
Thresh · Support
1 / 5 / 19
58.8% KP
6,550
7.8% share
7,065g
20 CS · 0.9/m
Red side
DefeatT1 Doran#mvp25
K'Sante · Top
4 / 6 / 1
27.8% KP
9,939
19% share
8,400g
175 CS · 7.9/m
Repeat Value#NUN
Jarvan IV · Jungle
3 / 5 / 7
55.6% KP
9,100
17.4% share
8,124g
127 CS · 5.8/m
s diana#EUNE
Mel · Mid
3 / 4 / 1
22.2% KP
7,599
14.5% share
7,589g
180 CS · 8.2/m
mute all random#EUNE
Yunara · ADC
7 / 10 / 3
55.6% KP
18,169
34.7% share
10,160g
147 CS · 6.7/m
ZenDaR#EUNE
Nautilus · Support
1 / 9 / 8
50% KP
7,482
14.3% share
6,010g
20 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
