Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Defeat
Ranked Flex · 181 days ago
2 / 9 / 9
K / D / A
40.7%
Kill participation
718.6
Damage / min
14,730g
452.3 gold / min
26
10 placed · 6 cleared
287
8.8 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
4
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFrančina#2108
Varus · Top
2 / 9 / 10
29.3% KP
34,413
22.1% share
11,625g
237 CS · 7.3/m
eel fo dog#1312
Kha'Zix · Jungle
13 / 7 / 12
61% KP
25,491
16.4% share
18,322g
231 CS · 7.1/m
miljanbula12#EUNE
Orianna · Mid
6 / 4 / 14
48.8% KP
21,882
14.1% share
16,406g
287 CS · 8.8/m
Xoca#1111
Yunara · ADC
19 / 3 / 12
75.6% KP
67,112
43.1% share
23,484g
350 CS · 10.7/m
Jodžaa#EUNE
Lulu · Support
1 / 4 / 25
63.4% KP
6,735
4.3% share
10,027g
30 CS · 0.9/m
Red side
DefeatPSZYBYRZ#EUNE
Darius · Top
6 / 6 / 2
29.6% KP
18,971
17.9% share
14,265g
255 CS · 7.8/m
Kubbix#00000
Master Yi · Jungle
9 / 8 / 5
51.9% KP
30,319
28.5% share
16,543g
217 CS · 6.7/m
Stocking#sweet
Ahri · Mid
5 / 6 / 8
48.1% KP
22,848
21.5% share
13,431g
208 CS · 6.4/m
mute all random#EUNE
Kalista · ADC
2 / 9 / 9
40.7% KP
23,404
22% share
14,730g
287 CS · 8.8/m
ZenDaR#EUNE
Renata Glasc · Support
5 / 12 / 9
51.9% KP
10,671
10% share
10,720g
21 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
