Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Varus
Defeat
Ranked Flex · 180 days ago
10 / 13 / 18
K / D / A
51.9%
Kill participation
1,166.3
Damage / min
21,464g
544.3 gold / min
33
14 placed · 8 cleared
303
7.7 CS / min
Objective control
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
1
Baron
7
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryShenning Tatum#SHENN
Rumble · Top
10 / 7 / 17
50% KP
32,136
16% share
15,567g
232 CS · 5.9/m
TsBlackii#KOREA
Xin Zhao · Jungle
19 / 8 / 16
64.8% KP
62,067
31% share
23,813g
280 CS · 7.1/m
Cackie Jhan#EUNE
Twisted Fate · Mid
6 / 14 / 16
40.7% KP
31,219
15.6% share
17,548g
285 CS · 7.2/m
SzereloAkna#Aknus
Nilah · ADC
9 / 13 / 22
57.4% KP
37,725
18.8% share
19,251g
232 CS · 5.9/m
huniska#UwU
Naafiri · Support
10 / 12 / 23
61.1% KP
37,339
18.6% share
15,771g
79 CS · 2/m
Red side
Defeatyes im smurfing#PDW
Gnar · Top
2 / 10 / 20
40.7% KP
31,903
16.5% share
13,962g
240 CS · 6.1/m
T1 Doran#mvp25
Viego · Jungle
30 / 8 / 7
68.5% KP
63,064
32.6% share
26,833g
275 CS · 7/m
Repeat Value#NUN
Ahri · Mid
10 / 10 / 12
40.7% KP
37,589
19.4% share
15,953g
252 CS · 6.4/m
mute all random#EUNE
Varus · ADC
10 / 13 / 18
51.9% KP
45,992
23.7% share
21,464g
303 CS · 7.7/m
s diana#EUNE
Seraphine · Support
2 / 13 / 36
70.4% KP
15,135
7.8% share
13,564g
39 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
