Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Summoner's Rift · 179 days ago
20 / 5 / 7
K / D / A
64.3%
Kill participation
2,488.9
Damage / min
23,444g
1,185 gold / min
10
7 placed · 2 cleared
191
9.7 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
3
Inhibitors
0
Herald
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMildee5#EUNE
Maokai · Top
7 / 4 / 13
47.6% KP
40,023
27.2% share
18,255g
102 CS · 5.2/m
kaneki#mιa
Ivern · Jungle
5 / 3 / 14
45.2% KP
13,924
9.5% share
16,072g
92 CS · 4.7/m
Ben Yahu#ISRL
Annie · Mid
6 / 9 / 8
33.3% KP
18,859
12.8% share
17,225g
88 CS · 4.4/m
mute all random#EUNE
Kalista · ADC
20 / 5 / 7
64.3% KP
49,238
33.5% share
23,444g
191 CS · 9.7/m
misamane#wera
Neeko · Support
4 / 7 / 21
59.5% KP
24,950
17% share
16,501g
27 CS · 1.4/m
Red side
DefeatMydocalm#45804
Dr. Mundo · Top
4 / 8 / 5
32.1% KP
24,995
23.3% share
15,938g
91 CS · 4.6/m
EDII#EUNE
Rengar · Jungle
4 / 7 / 6
35.7% KP
14,152
13.2% share
15,904g
153 CS · 7.7/m
Fillio#EUNE
Diana · Mid
10 / 8 / 5
53.6% KP
26,885
25.1% share
15,610g
99 CS · 5/m
Gabryel#SAD
Samira · ADC
6 / 11 / 9
53.6% KP
17,342
16.2% share
17,627g
115 CS · 5.8/m
HomelessSivir#EUNE
Ahri · Support
4 / 8 / 15
67.9% KP
23,778
22.2% share
15,760g
53 CS · 2.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
