Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aphelios
Defeat
Ranked Flex · 178 days ago
9 / 9 / 5
K / D / A
70%
Kill participation
1,410.8
Damage / min
15,624g
548.9 gold / min
16
8 placed · 2 cleared
225
7.9 CS / min
Objective control
2
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTOM MY WESTSIDE#NAY
Gragas · Top
6 / 3 / 12
48.6% KP
25,848
22.4% share
11,400g
204 CS · 7.2/m
Čuspic nešlo nic#6969
Naafiri · Jungle
18 / 4 / 9
73% KP
39,665
34.3% share
17,768g
216 CS · 7.6/m
Kub1x#EUNEE
Vladimir · Mid
7 / 4 / 5
32.4% KP
19,438
16.8% share
11,731g
206 CS · 7.2/m
Tengaku#EUNE
Jhin · ADC
2 / 4 / 18
54.1% KP
21,608
18.7% share
11,892g
182 CS · 6.4/m
Hi Im Mazy Smurf#EUNE
Thresh · Support
4 / 5 / 18
59.5% KP
9,020
7.8% share
9,375g
25 CS · 0.9/m
Red side
DefeatSom Jazvečík#Bork
Gnar · Top
2 / 7 / 4
30% KP
18,390
17% share
10,817g
211 CS · 7.4/m
HYK HYUNKEL#994
Viego · Jungle
6 / 7 / 2
40% KP
9,402
8.7% share
11,674g
131 CS · 4.6/m
Haversrác#Ariel
Xerath · Mid
2 / 7 / 3
25% KP
29,429
27.1% share
10,933g
211 CS · 7.4/m
mute all random#EUNE
Aphelios · ADC
9 / 9 / 5
70% KP
40,160
37% share
15,624g
225 CS · 7.9/m
ZenDaR#EUNE
Tahm Kench · Support
1 / 7 / 8
45% KP
11,108
10.2% share
7,649g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
