Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kog'Maw
Victory
Ranked Flex · 177 days ago
4 / 4 / 11
K / D / A
48.4%
Kill participation
981.9
Damage / min
12,950g
495.9 gold / min
16
9 placed · 3 cleared
221
8.5 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMortarion#0777
Yorick · Top
0 / 3 / 1
6.7% KP
13,238
15.2% share
8,364g
207 CS · 7.9/m
Danco#Jumbo
Ambessa · Jungle
2 / 10 / 3
33.3% KP
7,814
9% share
9,061g
128 CS · 4.9/m
wenglus#EU2
Ahri · Mid
5 / 6 / 3
53.3% KP
24,092
27.7% share
11,800g
226 CS · 8.7/m
Cholly#EUNE
Jhin · ADC
6 / 5 / 3
60% KP
20,490
23.5% share
11,393g
189 CS · 7.2/m
HARAMBET#EUNE
Vel'Koz · Support
2 / 7 / 5
46.7% KP
21,489
24.7% share
8,220g
41 CS · 1.6/m
Red side
VictoryLukyn ぷ#BOŽKA
Gnar · Top
2 / 3 / 3
16.1% KP
20,490
20.7% share
11,851g
245 CS · 9.4/m
rain of tears#moon
Rengar · Jungle
11 / 2 / 5
51.6% KP
25,220
25.5% share
16,336g
259 CS · 9.9/m
Andy#pivo
Mel · Mid
11 / 3 / 3
45.2% KP
19,331
19.6% share
13,720g
221 CS · 8.5/m
mute all random#EUNE
Kog'Maw · ADC
4 / 4 / 11
48.4% KP
25,645
26% share
12,950g
221 CS · 8.5/m
ZenDaR#EUNE
Nidalee · Support
3 / 3 / 13
51.6% KP
8,114
8.2% share
8,649g
26 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
