Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xayah
Victory
Ranked Solo/Duo · 173 days ago
11 / 8 / 6
K / D / A
42.5%
Kill participation
1,439.7
Damage / min
17,394g
625.3 gold / min
14
8 placed · 1 cleared
260
9.3 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatimpiotrek#EUNE
Olaf · Top
6 / 8 / 3
28.1% KP
21,190
18% share
10,830g
197 CS · 7.1/m
До скорых встреч#5069
Diana · Jungle
2 / 8 / 13
46.9% KP
16,900
14.3% share
9,667g
149 CS · 5.4/m
christ lover#333
Orianna · Mid
11 / 8 / 5
50% KP
35,087
29.8% share
14,512g
233 CS · 8.4/m
Peophinta#EUNE
Kai'Sa · ADC
11 / 8 / 7
56.3% KP
30,215
25.7% share
17,044g
226 CS · 8.1/m
AGGELARAS#EUNE
Thresh · Support
2 / 8 / 14
50% KP
14,391
12.2% share
8,731g
39 CS · 1.4/m
Red side
VictoryTH cherpak#2912
Zaahen · Top
3 / 5 / 4
17.5% KP
24,828
18.9% share
10,887g
202 CS · 7.3/m
Nightshade#6363
Talon · Jungle
22 / 5 / 0
55% KP
47,041
35.9% share
18,760g
259 CS · 9.3/m
CARTIER#jggap
Malzahar · Mid
1 / 8 / 9
25% KP
11,260
8.6% share
11,444g
214 CS · 7.7/m
mute all random#EUNE
Xayah · ADC
11 / 8 / 6
42.5% KP
40,049
30.6% share
17,394g
260 CS · 9.3/m
GermanSpy#Johns
Alistar · Support
3 / 6 / 12
37.5% KP
7,858
6% share
9,125g
15 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
