Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yunara
Defeat
Ranked Solo/Duo · 173 days ago
12 / 10 / 13
K / D / A
67.6%
Kill participation
1,339.4
Damage / min
21,360g
635.1 gold / min
13
10 placed · 1 cleared
270
8 CS / min
Objective control
4
Dragons
2
Baron
12
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySquick99#sigma
Darius · Top
7 / 9 / 1
19% KP
39,335
20.4% share
13,444g
223 CS · 6.6/m
Villafonseca#6969
Shyvana · Jungle
5 / 4 / 16
50% KP
31,966
16.6% share
17,542g
286 CS · 8.5/m
Ivan#58252
Akali · Mid
14 / 6 / 4
42.9% KP
42,165
21.9% share
16,308g
239 CS · 7.1/m
ThodorasPagkalos#EUNE
Smolder · ADC
14 / 9 / 13
64.3% KP
67,450
35% share
18,070g
251 CS · 7.5/m
RealDrew#DDB
Thresh · Support
2 / 9 / 18
47.6% KP
11,610
6% share
10,215g
21 CS · 0.6/m
Red side
DefeatXmaxDuner#Mundo
Dr. Mundo · Top
5 / 4 / 8
35.1% KP
30,464
20.1% share
14,090g
290 CS · 8.6/m
Royal Flush#seven
Naafiri · Jungle
11 / 7 / 10
56.8% KP
25,485
16.8% share
15,223g
201 CS · 6/m
KatBlades#EUNE
Katarina · Mid
5 / 10 / 8
35.1% KP
16,758
11.1% share
12,487g
192 CS · 5.7/m
mute all random#EUNE
Yunara · ADC
12 / 10 / 13
67.6% KP
45,047
29.8% share
21,360g
270 CS · 8/m
uroskralj11#EUNE
Xerath · Support
4 / 11 / 16
54.1% KP
33,553
22.2% share
11,804g
129 CS · 3.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
