Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 173 days ago
9 / 8 / 17
K / D / A
56.5%
Kill participation
1,191.1
Damage / min
18,386g
557.2 gold / min
20
9 placed · 4 cleared
278
8.4 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFile06#69XD
Ornn · Top
2 / 5 / 18
43.5% KP
17,272
14% share
13,000g
234 CS · 7.1/m
alfa#moi
Viego · Jungle
14 / 7 / 9
50% KP
28,035
22.6% share
16,652g
224 CS · 6.8/m
XDDDXDDDXDXDDXX#EUNE
Katarina · Mid
16 / 11 / 13
63% KP
29,210
23.6% share
16,341g
194 CS · 5.9/m
mute all random#EUNE
Ezreal · ADC
9 / 8 / 17
56.5% KP
39,307
31.7% share
18,386g
278 CS · 8.4/m
Shrek#lol
Janna · Support
5 / 10 / 27
69.6% KP
9,981
8.1% share
11,274g
29 CS · 0.9/m
Red side
DefeatMam już dość#meh
Varus · Top
8 / 10 / 5
31.7% KP
29,634
20.3% share
13,390g
212 CS · 6.4/m
spaced out#God
Master Yi · Jungle
9 / 12 / 9
43.9% KP
26,665
18.3% share
17,392g
242 CS · 7.3/m
Fazivke#LISS
Lissandra · Mid
16 / 5 / 12
68.3% KP
49,534
34% share
19,234g
272 CS · 8.2/m
winchester#oka
Xayah · ADC
7 / 10 / 11
43.9% KP
23,667
16.2% share
14,731g
238 CS · 7.2/m
TWS Ansi#inta
Neeko · Support
1 / 9 / 17
43.9% KP
16,381
11.2% share
9,378g
31 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
