Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 173 days ago
15 / 3 / 6
K / D / A
52.5%
Kill participation
1,604.5
Damage / min
15,506g
671.3 gold / min
18
7 placed · 4 cleared
228
9.9 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatshiny zeraora#gucci
Vayne · Top
1 / 8 / 0
7.7% KP
13,145
19.3% share
7,713g
164 CS · 7.1/m
Paldinkos#000
Jax · Jungle
3 / 10 / 1
30.8% KP
14,083
20.7% share
8,538g
139 CS · 6/m
Puczdolf#EUNE
Anivia · Mid
2 / 7 / 5
53.8% KP
9,757
14.3% share
7,899g
159 CS · 6.9/m
ECPU Konrad#T1fan
Aurelion Sol · ADC
3 / 8 / 5
61.5% KP
16,039
23.6% share
9,615g
161 CS · 7/m
Maciuś2018PL#Yujin
Senna · Support
4 / 7 / 5
69.2% KP
15,072
22.1% share
8,052g
37 CS · 1.6/m
Red side
VictoryChristian Dup#EUNE
Vladimir · Top
7 / 1 / 5
30% KP
17,127
17.4% share
10,360g
178 CS · 7.7/m
TheBard0#EUNE
Xin Zhao · Jungle
4 / 2 / 11
37.5% KP
13,086
13.3% share
9,891g
143 CS · 6.2/m
777#astg4
Katarina · Mid
10 / 3 / 3
32.5% KP
16,032
16.3% share
11,098g
171 CS · 7.4/m
mute all random#EUNE
Kalista · ADC
15 / 3 / 6
52.5% KP
37,064
37.7% share
15,506g
228 CS · 9.9/m
Icedancer#1010
Sona · Support
4 / 4 / 23
67.5% KP
15,022
15.3% share
9,689g
16 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
