Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Xayah
Victory
Ranked Solo/Duo · 173 days ago
15 / 1 / 4
K / D / A
59.4%
Kill participation
1,433.3
Damage / min
16,284g
784.8 gold / min
8
6 placed · 2 cleared
215
10.4 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
11
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAkull#KIWI
Renekton · Top
3 / 5 / 0
37.5% KP
10,812
22.9% share
7,867g
180 CS · 8.7/m
igor bum cyk#1319
Master Yi · Jungle
3 / 7 / 0
37.5% KP
15,397
32.6% share
7,290g
128 CS · 6.2/m
ΓΓΓΓΓΓΓΓΓΓΓΓΓΓΓΓ#JEW
Kassadin · Mid
0 / 2 / 1
12.5% KP
8,829
18.7% share
6,759g
168 CS · 8.1/m
Off Course#Ody
Samira · ADC
0 / 9 / 3
37.5% KP
7,110
15.1% share
6,542g
130 CS · 6.3/m
TIME TO WHAT#EUNE1
Leona · Support
2 / 9 / 1
37.5% KP
5,048
10.7% share
5,759g
30 CS · 1.4/m
Red side
VictoryKicla#anton
Darius · Top
5 / 5 / 2
21.9% KP
15,189
19.2% share
9,507g
172 CS · 8.3/m
SS0SNA#EUNE
Shen · Jungle
4 / 0 / 9
40.6% KP
8,310
10.5% share
9,900g
170 CS · 8.2/m
Ivan892#EUNE
Anivia · Mid
1 / 1 / 5
18.8% KP
15,707
19.9% share
8,925g
194 CS · 9.3/m
mute all random#EUNE
Xayah · ADC
15 / 1 / 4
59.4% KP
29,740
37.6% share
16,284g
215 CS · 10.4/m
Bustar666#EUNE
Pyke · Support
7 / 1 / 12
59.4% KP
10,180
12.9% share
8,668g
26 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
