Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yunara
Defeat
Ranked Solo/Duo · 172 days ago
4 / 8 / 5
K / D / A
45%
Kill participation
619.5
Damage / min
12,278g
489.8 gold / min
22
9 placed · 2 cleared
190
7.6 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTIM#LTS
Darius · Top
7 / 3 / 0
35% KP
15,775
19.5% share
10,528g
197 CS · 7.9/m
Łysin#EUNE
Shyvana · Jungle
3 / 6 / 3
30% KP
15,649
19.3% share
9,168g
155 CS · 6.2/m
Miroslav Švanda#JEBEJ
Syndra · Mid
3 / 9 / 2
25% KP
15,940
19.7% share
9,043g
185 CS · 7.4/m
mute all random#EUNE
Yunara · ADC
4 / 8 / 5
45% KP
15,530
19.2% share
12,278g
190 CS · 7.6/m
Ivan892#EUNE
Anivia · Support
3 / 11 / 6
45% KP
18,030
22.3% share
9,016g
84 CS · 3.4/m
Red side
Victoryslu#psk
Ambessa · Top
2 / 8 / 7
24.3% KP
20,841
18.6% share
8,705g
148 CS · 5.9/m
BonzoInTheJungle#30720
Jarvan IV · Jungle
7 / 2 / 15
59.5% KP
16,002
14.3% share
12,977g
189 CS · 7.5/m
Ron Swonson#PARKS
Viktor · Mid
8 / 3 / 4
32.4% KP
30,803
27.5% share
12,905g
232 CS · 9.3/m
Iulianw#ана
Nilah · ADC
17 / 3 / 7
64.9% KP
26,856
24% share
17,177g
223 CS · 8.9/m
Montez Ψ#EUNE
Sona · Support
3 / 4 / 22
67.6% KP
17,470
15.6% share
8,484g
23 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
