Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kog'Maw
Defeat
Ranked Flex · 165 days ago
17 / 9 / 6
K / D / A
79.3%
Kill participation
2,066.5
Damage / min
19,023g
614 gold / min
20
9 placed · 4 cleared
261
8.4 CS / min
Objective control
2
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatadrakecz#EUNE
Garen · Top
3 / 6 / 3
20.7% KP
18,079
14.1% share
12,046g
231 CS · 7.5/m
Knight of justic#EUNE
Zac · Jungle
2 / 8 / 12
48.3% KP
15,716
12.2% share
10,911g
175 CS · 5.6/m
Steipper#EUNE
Ahri · Mid
6 / 12 / 3
31% KP
21,917
17.1% share
10,595g
193 CS · 6.2/m
mute all random#EUNE
Kog'Maw · ADC
17 / 9 / 6
79.3% KP
64,026
49.9% share
19,023g
261 CS · 8.4/m
misamane#again
Lulu · Support
1 / 5 / 22
79.3% KP
8,607
6.7% share
10,191g
23 CS · 0.7/m
Red side
VictoryMiulchi#2803
Kled · Top
8 / 3 / 7
37.5% KP
28,365
22.8% share
16,493g
285 CS · 9.2/m
Blue#KR339
Xin Zhao · Jungle
8 / 6 / 14
55% KP
23,824
19.2% share
14,701g
239 CS · 7.7/m
die trying#111
Sylas · Mid
15 / 7 / 13
70% KP
37,613
30.3% share
15,913g
214 CS · 6.9/m
trag din mers#21x
Varus · ADC
9 / 9 / 11
50% KP
30,741
24.8% share
16,213g
237 CS · 7.6/m
lavinia#zzz
Milio · Support
0 / 4 / 24
60% KP
3,660
2.9% share
8,683g
19 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
